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Bant la WandschrankWhite*Ajani Goldmane



Planeswalker - Ajani
+1: You gain 2 life.
-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
-6: Put a white Avatar creature token into the battlefield with "This creature's power and toughness are each equal to your life total."
*Serra Angel



Creature - Angel
Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
4/4
*Silence
Instant
Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)

*White Knight


Creature - Human Knight
First strike, protection from black
2/2
Blue*Jace Beleren


Planeswalker - Jace
+2: Each player draws a card.
-1: Target player draws a card.
-10: Target player puts the top twenty cards of his or her library into his or her graveyard.

*Snapping Drake


Creature - Drake
Flying
3/2
*Unsummon
Instant
Return target creature to its owner's hand.
*Wall of Frost


Creature - Wall
Defender (This creature can't attack.)
Whenever Wall of Frost blocks a creature, that creature doesn't untap during it's controllers next untap step.
0/7
Black*Black Knight


Creature - Human Knight
First strike, protection from white
2/2
*Drudge Skeletons

Creature - Skeleton
manaS: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1/1
*Duress

Sorcery
Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.
*Liliana Vess


Planeswalker - Liliana
+1: Target player discards a card.
-2: Search your library for a card, then shuffle your library and put that card on top of it.
-8: Put all creature cards in all graveyards into the battlefield under your control.
*Nightmare

Creature - Nightmare Horse
Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.
*/*
*Vampire Nocturnus



Creature - Vampire
Play with the top card of your library revealed.
As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
3/3

Pre-Release Promotion Card:
Red*Capricious Efreet



Creature - Efreet
At the beginning of your upkeep, choose target nonland permanent you control and up to two nonland permanents you don't control. Destroy one of them at random.
6/4
*Chandra Nalaar



Planeswalker - Chandra
+1: Chandra Nalaar deals 1 damage to target player.
-X: Chandra Nalaar deals X damage to target creature.
-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.
6
*Enrage

Instant
Target creature gets +X/+0 until end of turn.
*Shivan Dragon


Creature - Dragon
Flying

: Shivan Dragon gets +1/+0 until end of turn.
5/5
*Lightning Bolt

Instant
Lightning Bolt deals 3 damage to target creature or player.
Green*Ant Queen


Creature - Insect
1

: Put a 1/1 green Insect creature token onto the battlefield.
*Birds of Paradise

Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)

: Add one mana of any color to your mana pool.
0/1
*Garruk Wildspeaker



Planeswalker - Garruk
+1: Untap two target lands.
-1: Put a 3/3 green Beast creature token into the battlefield.
-4: Creatures you control get +3/+3 and gain trample until end of turn.
Land*Ashwood Forest
Land
Ashwood Forest enters the battlefield tapped unless you control a Mountain or a Forest.

: Add

or

to your mana pool.
*Desolate Cairns
Land
Desolate Cairns enters the battlefield tapped unless you control a Swamp or a Mountain.

: Add

or

to your mana pool.
*Floral Clearing
Land
Floral Clearing enters the battlefield tapped unless you control a Forest or Plains.

: Add

or

to your mana pool.
*Glacial Fortress
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.

: Add

or

to your mana pool.
*Murky Tidewater~
Land
Murky Tidewater enters the battlefield tapped unless you control a Island or Swamp.

: Add

or

to your mana pool.
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